Game Developer · HvA Amsterdam
Kim
van Rijn
I build the things that make games feel alive — enemy AI, combat systems, and boss fights. 3rd-year student at HvA, looking for a game dev internship.

About me
Gameplay Systems Developer
I'm a third-year Game Development student at the Hogeschool van Amsterdam, working primarily in Unity with C#.
I build a variety of gameplay systems, including mechanics, AI, UI, and XR experiences. I focus on creating structured and scalable solutions that improve the overall player experience. I have experience with systems such as state machines, object pooling, and combat design.
I'm currently looking for an internship where I can contribute to a team and continue developing my skills as a developer.
Projects
What I've built
Skills
Toolkit
Engines & Frameworks
Languages
Tools & Other
Contact
Let's build something great.
Open to internship opportunities. If you're looking for someone who lives and breathes enemy systems and game AI, I'd love to talk.
info@kimvanrijn.com
