Game Developer · HvA Amsterdam

Kim
van Rijn

I build the things that make games feel alive — enemy AI, combat systems, and boss fights. 3rd-year student at HvA, looking for a game dev internship.

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Kim van Rijn

About me

Gameplay Systems Developer

I'm a third-year Game Development student at the Hogeschool van Amsterdam, working primarily in Unity with C#.

I build a variety of gameplay systems, including mechanics, AI, UI, and XR experiences. I focus on creating structured and scalable solutions that improve the overall player experience. I have experience with systems such as state machines, object pooling, and combat design.

I'm currently looking for an internship where I can contribute to a team and continue developing my skills as a developer.

3rd
Year student
4
Projects shipped
C#
Primary language
HvA
Amsterdam

Projects

What I've built

Skills

Toolkit

Engines & Frameworks

UnityMonoGame

Languages

C#JavaScriptHTMLCSSPythonSQL

Tools & Other

RPowerBIGit

Contact

Let's build something great.

Open to internship opportunities. If you're looking for someone who lives and breathes enemy systems and game AI, I'd love to talk.

info@kimvanrijn.com
KvR.Kim van Rijn · Game Developer · HvA Amsterdam · 2025